txt_file "Chars\TemplateCharacters\MinifigTemplate_standard"

//------------------------------------------------------------------------
// Character Specific Properties
//------------------------------------------------------------------------

	

//------------------------------------------------------------------------
// Character Abilities
//------------------------------------------------------------------------
Ability "Wall_Jump"
Ability "Twirl"
Ability "High_Jump"
Ability "MinifigPhoneCameraGrey"
Ability "CombatDeflectGenericShield"
Ability "Alfred_Deflect"
Ability "BoomerangRebound"
Ability "Illumination"
Ability "WonderWoman_SlamOverrides"
Ability "WonderWoman_ForceField"
Ability "TransformToSteveArmoredMV"

//------------------------------------------------------------------------
// Player Items
//------------------------------------------------------------------------
clear_default_items
default_item "Steve_Shield" always_got held
default_item "Minecraft_Sword" always_got held


//------------------------------------------------------------------------
// Extra flags that should get turned into an ability at some point
//------------------------------------------------------------------------


//------------------------------------------------------------------------
// VFX
//------------------------------------------------------------------------

vfxlevel_override "VFX_AlfredLM2"
vfxlevel_override "VFX_Firefly" Extra_Slot1

Ability "AlfredLM2_PunchHitOverrides"
Ability "AlfredLM2_BoomerangOverrides"
Ability "DestroyModeAlfredLM2"
Ability "AlfredLM2_DMVFXOverrides"

//------------------------------------------------------------------------
// SFX
//------------------------------------------------------------------------

Ability "AudioReactionDataDesaadVOX"

//------------------------------------------------------------------------
// MISC
//------------------------------------------------------------------------
moving_icon_start
    action "Icon_Idle"
	cameraOffset x 0.00 y 0.02 z 0.02
moving_icon_end

Ability "CharInstToTextureIdleAnimOverrideAbility" ( Idle1Anim = "Card_Idle", Idle2Anim = "Card_Idle", Idle3Anim = "Card_Idle", Idle4Anim = "Card_Idle" )
Ability "CharacterFileCharHeightAbility" ( OffsetX = -0.02, OffsetY = 0.0, OffsetZ = 0.0, CharHeight = 0.5, ZoomMultiplier = 1.16)